With a development team lead by Sal Divita we can be thankful that this game is closer to the pleasure of his Mortal Kombat work, than his work on the frankly abysmal TNA Impact. All Stars takes the WWE world and firmly places it into the arcade world with great results. The fighting is faster paced, and the graphics are larger than life. The roster is once again different, this time combining a mixture of WWE’s current superstars with a choice of some of WWE’s finest from the past. The game received mixed reviews, whilst nostalgia carried enough weight in some hearts for them to overlook the shortfalls, the more picky reviewers criticised the games repetitiveness and lack of depth.įollowing on from the change in direction with Legends, THQ this year bring us yet another take on the wrestling game with WWE All Stars, and it just might be the most refreshing change in a wrestling game for the last 5 years or so. Gone were the up to date rosters and the in depth move sets and creation modes, replaced instead with a who’s who of WWE’s past, simplified wrestling mechanics and a far more accessible and less involving create a wrestler feature. Legends was far different to other wrestling games from THQ.
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